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gp2trackeditor

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Building

Prerequisites

  • Visual Studio 2017 or later with the Desktop development with C++ workload (includes MFC)
  • CMake 3.15 or later

Build with Visual Studio Generator

mkdir build
cd build
cmake .. -G "Visual Studio 17 2022" -A Win32
cmake --build . --config Debug

Adjust the -G generator string to match your Visual Studio version:

Visual Studio Version Generator String
2017 Visual Studio 15 2017
2019 Visual Studio 16 2019
2022 Visual Studio 17 2022

Build with Ninja

Use an x86 Developer Command Prompt or run vcvarsall.bat x86 to set up the 32-bit MSVC environment first:

mkdir build
cd build
cmake .. -G Ninja -DCMAKE_BUILD_TYPE=Debug
cmake --build .

For a release build (either generator):

# Visual Studio generator (multi-config)
cmake --build . --config Release

# Ninja (single-config — reconfigure with Release)
cmake .. -G Ninja -DCMAKE_BUILD_TYPE=Release
cmake --build .

Note: MFC static linking and the MultiByte character set are configured automatically by CMake.

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F1GP2 Track Editor (Modding Tool for Microprose Formula 1 PC Game from the 1990's)

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