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Plot value not restored correctly when interacting with multiple pointers #2431
If the mouse is within the radius of multiple pointers and moves outside of one pointer's max radius, then the plot value will be set to null instead of according to the remaining active pointer.
I'm afraid not, the problem also exists in dev regardless of the pool setting. I've added another example to the notebook using the unreleased version. The only difference is that with pooling enabled only the latter pointer will override the prior pointer's value to null.
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Fil commentedon May 7, 2026
related? #2382
mootari commentedon May 7, 2026
I'm afraid not, the problem also exists in dev regardless of the pool setting. I've added another example to the notebook using the unreleased version. The only difference is that with pooling enabled only the latter pointer will override the prior pointer's value to null.
For reference: