Conversation
… the localizations of levels and cards
localization: refining italian translation. part 1
localization: refine italian translation. part 2
Co-authored-by: schokotets <moritzleni@gmail.com>
Co-authored-by: schokotets <moritzleni@gmail.com>
Co-authored-by: schokotets <moritzleni@gmail.com>
Co-authored-by: schokotets <moritzleni@gmail.com>
…ement script in the ButtonMenu
…raductions and some modification to reset all english text
…tion of the first level was added
…alizations as suggested in the post git-learning-game#146 (comment)
…s and made some changes to the scripts
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@schokotets and @blinry have you see if this request it's ok !?!?! |
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Hello folks, any progress on this? I'd be interested in porting this to Czech language, waiting for some standard interface... |
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Nope ... everything works fine for me, but I haven't heard from them since and it hasn't been merged yet !!! |
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@m0rp30 and @schokotets – I wanted to express gratitude for trying to push the multi-language feature forward back in 2022, and apologize for not getting back to it in the last *oof* 3 years! Sometimes, in open-source maintenance other things in life get in the way and take priority, I hope you understand. I added a note to the main README to clarify the maintenance status a bit better. I want to make sure we get the translation feature right, so that potential translators and players will have a good time with it. While I can't make promises for if and when we can push this feature over the finish line, but I'll try to stay a bit more reactive. A second approach at implementing localization is in #240, where I'll add more discussion. I think we can pick strengths from both. |
Hey @blinry , no worries... I understand the difficulties. The other PR #240 is really interesting and more relevant than mine. If I have time, I'll be happy to help you. |
That is the implementation with the levels structure's like as @schokotets suggested.
I hope that is correct and it's fine !
I have make some little test and i believe it's works all