Add SceneSeed prompt-to-object canvas plugin - #2492
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Human comments
What was wrong
bb has no playful, spatial workflow for turning short prompts into safe, editable visual objects. Existing plugin surfaces are sufficient to provide one, but there was no opt-in official plugin that combined a prompt-card canvas, a bounded declarative scene contract, a durable agent-backed queue, and agent/CLI parity.
What changed
bb sceneseedcommands for list, show, add, wait, cancel, and remove-object, with guide and official-plugin documentation updates.UI evidence
Before — merge base
0ee543244, same route and 1440 × 900 viewport: SceneSeed does not exist, so bb reports that the plugin panel is unavailable.After — PR head
f68632324, same route, fixture, and viewport: SceneSeed provides prompt cards, queued and failure states, a dimensional Three.js scene, selected-object controls, and an accessible object list.How you verified
pnpm exec turbo run build typecheck test --filter=bb-plugin-sceneseed— 8/8 tasks; 66/66 tests.pnpm exec turbo run test --filter=@bb/server -- --run test/services/plugins/builtin-plugins.test.ts test/services/plugins/official-plugins.test.ts— 34/34 tests.AiContentGenerator01host icon, five full Remix cycles, and 1440/768 layouts without overflow. The prior SceneSeed UI head additionally exercised keyboard and drag placement, system-theme persistence, and WebGL context-loss recovery; the final SceneSeed change only replaced the unsupported host icon name.f68632324.git diff --checkand a cumulative contract audit againstorigin/main.mainand this PR share two upstream failures from Wait for quiet after exact replay completion #2459: its changed published provider-testing documentation needs an SDK version coordinated with open PR Add sidebar Split lifecycle #2473, and the generated SDK inventory follows that same drift. This PR intentionally adds no SDK/API change to mask it.BB-Thread-ID: thr_t2mkexnz28