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Pull requests: foundryvtt/dnd5e
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[#6925] Fix tile & region shape rotation in V14
compatibility
Relating to compatibility issues with new core versions
system: region behaviors
[#5192, #5489] Allow configuration of initiative grouping
priority: high
strategic
Requires sign-off from a core Foundry VTT developer before merge.
system: combat
#6910
opened Apr 8, 2026 by
Aioros
Contributor
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[#4060] Add teleport activity
priority: medium
strategic
Requires sign-off from a core Foundry VTT developer before merge.
system: activities
#6904
opened Apr 6, 2026 by
Kapuzenjoe
Contributor
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[#6839] Add placed encounter members to combat
priority: medium
strategic
Requires sign-off from a core Foundry VTT developer before merge.
system: canvas
Vision modes and scene interaction
ux
User experience related features or bugs
#6891
opened Apr 3, 2026 by
Aioros
Contributor
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Remove deprecated systems, V13/14 cross-compatibility shims, fixes for resolved core issues
compatibility
Relating to compatibility issues with new core versions
priority: high
[#2667] Allow active effect durations to be set from activity duration when applying
priority: high
strategic
Requires sign-off from a core Foundry VTT developer before merge.
system: active effects
system: activities
[#4698] Auto-sync actor senses to prototype token vision
api
priority: high
strategic
Requires sign-off from a core Foundry VTT developer before merge.
#6864
opened Apr 1, 2026 by
Sayshal
Contributor
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[#6860] Add syntax for specifying limit when modifying number field
priority: high
system: active effects
#6861
opened Mar 30, 2026 by
arbron
Collaborator
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[#6675] add advantage mode for dodging and heavilyEncumbered conditions effects
priority: medium
strategic
Requires sign-off from a core Foundry VTT developer before merge.
system: active effects
#6859
opened Mar 30, 2026 by
Kapuzenjoe
Contributor
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[#6846] Add fractional currency support on actor sheets, conversion
api
priority: medium
system: actor sheets
#6849
opened Mar 27, 2026 by
arbron
Collaborator
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Add migration progress bars for packs
priority: low
ui
User interface related features or bugs
#6848
opened Mar 27, 2026 by
arbron
Collaborator
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[#5067] Automatically expire Active Effects as per their duration
priority: high
strategic
Requires sign-off from a core Foundry VTT developer before merge.
system: active effects
[#6672] Implement User interface related features or bugs
FiltersField, FiltersEditor, and input
api
priority: high
system: active effects
ui
[#6641] Allow standalone AE documents to be linked to activities
breaking
Breaking changes
compatibility
Relating to compatibility issues with new core versions
priority: high
system: active effects
system: activities
[#6438] Add ring wall type to area of effect options
compatibility
Relating to compatibility issues with new core versions
priority: high
system: activities
system: canvas
Vision modes and scene interaction
[#5559, #6436] Create proper emanations, attach to tokens
compatibility
Relating to compatibility issues with new core versions
priority: high
system: canvas
Vision modes and scene interaction
[#6763] Implement Relating to compatibility issues with new core versions
priority: high
system: canvas
Vision modes and scene interaction
TemplatePlacement to replace AbilityTemplate
api
compatibility
[#6753] Add getOriginatingMessage to each roll in buildPost
api
priority: medium
strategic
Requires sign-off from a core Foundry VTT developer before merge.
system: dice
Dice rolling functionality
#6756
opened Feb 23, 2026 by
Larkinabout
Contributor
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[#6335] Add
ModifyItem advancement for enchanting existing items
priority: high
system: advancement
system: enchantment
#6705
opened Feb 9, 2026 by
arbron
Collaborator
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ProTip!
What’s not been updated in a month: updated:<2026-03-15.