Fix DrawLayer::AllocateBatch minVtxCount clamp#2422
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cuiweixie wants to merge 1 commit intobeefytech:masterfrom
Open
Fix DrawLayer::AllocateBatch minVtxCount clamp#2422cuiweixie wants to merge 1 commit intobeefytech:masterfrom
cuiweixie wants to merge 1 commit intobeefytech:masterfrom
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BF_MAX was incorrectly applied to minIdxCount when sizing the vertex batch; use minVtxCount so the minimum vertex requirement is respected.
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Summary
In
DrawLayer::AllocateBatch, the minimum vertex count was clamped withBF_MAX(minIdxCount, 512)instead ofminVtxCount, so the requested vertex budget could be wrong when it differed from the index budget.Change
BeefySysLib/gfx/DrawLayer.cpp: useBF_MAX(minVtxCount, 512)forminVtxCount.