Add Unity post-processing build scripts for iOS and Android#161
Open
menstood wants to merge 3 commits intoazesmway:mainfrom
Open
Add Unity post-processing build scripts for iOS and Android#161menstood wants to merge 3 commits intoazesmway:mainfrom
menstood wants to merge 3 commits intoazesmway:mainfrom
Conversation
…from AndroidManifest.xml
…nd NativeCallProxy.h visibility
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Summary
This PR adds Unity post-processing build scripts for both iOS and Android platforms to automate the setup required for proper integration with the
@azesmway/react-native-unitypackage.✅ iOS:
Data/folder from the defaultUnity-iPhonetarget to theUnityFrameworktargetNativeCallProxy.has a Public header inUnityFrameworkfor external access via React Native✅ Android:
<intent-filter>blocks fromAndroidManifest.xmlin the Unity-generatedunityLibraryto prevent duplicate launcher activity conflicts with the React Native host appNotes
The scripts are placed in:
unity/Editor/PostProcessBuild/They run automatically when Unity builds for Android or iOS.