Move stb_image dependencies to build.zig.zon#14
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Also updates stb_image to v2.30
IntegratedQuantum
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May 11, 2026
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| pub inline fn addHeaderOnlyLibs(b: *std.Build, c_lib: *std.Build.Step.Compile, flags: []const []const u8) void { | ||
| const cgltf = b.dependency("cgltf", .{}); | ||
| const stbImage = b.dependency("stb_image", .{}); |
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The dependency should be called just stb, since it contains more than just image stuff.
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Could you merge these into a single stb.c that contains all stb header only libs?
IntegratedQuantum
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May 11, 2026
| c_lib.installHeader(stb.path("stb_image_write.h"), "stb/stb_image_write.h"); | ||
| c_lib.installHeader(stb.path("stb_image.h"), "stb/stb_image.h"); | ||
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| c_lib.root_module.addCSourceFiles(.{.files = &[_][]const u8{"lib/cgltf.c", "lib/stb_image.c", "lib/stb_image_write.c"}, .flags = flags}); |
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The new file needs to be added here
Could you also test this in the game, to make sure there aren't more issues like this?
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Sorry, that was a premature push, should be ok now
IntegratedQuantum
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May 11, 2026
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Also updates stb_image to v2.30.
Progress towards PixelGuys/Cubyz#2346
Tested in windows x86.