Mictlan Studios
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PDollar-Unity
PDollar-Unity PublicForked from DaVikingCode/PDollar-Unity
PDollar algorithm Unity friendly + LeanTouch (free)
HTML
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TopDownEngineExtensions
TopDownEngineExtensions PublicForked from reunono/TopDownEngineExtensions
TopDown Engine extensions created by the community
C#
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Unity-URP-Volumetric-Light
Unity-URP-Volumetric-Light PublicForked from CristianQiu/Unity-URP-Volumetric-Light
Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6.
C#
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FeelExtensions
FeelExtensions PublicForked from reunono/FeelExtensions
A community-driven collection of extension scripts for Feel by MoreMountains.
C#
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Unity-Utils
Unity-Utils PublicForked from adammyhre/Unity-Utils
Extension Methods and Utils for Unity Game Dev
C#
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scene-ref-attribute
scene-ref-attribute PublicForked from KyleBanks/scene-ref-attribute
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
C#
Repositories
- unity-agent-skills Public
MictlanStudios/unity-agent-skills’s past year of commit activity - simple-tooltip Public Forked from snorbertas/simple-tooltip
A very simple, free Unity asset that allows you to add a tooltip component to any game object
MictlanStudios/simple-tooltip’s past year of commit activity - Advanced-Player-Controller Public Forked from adammyhre/Advanced-Player-Controller
Unity Advanced Player Controller
MictlanStudios/Advanced-Player-Controller’s past year of commit activity - fluid-behavior-tree Public Forked from ashblue/fluid-behavior-tree
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
MictlanStudios/fluid-behavior-tree’s past year of commit activity - UniTask Public Forked from Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity.
MictlanStudios/UniTask’s past year of commit activity - ObservableCollections Public Forked from Cysharp/ObservableCollections
High performance observable collections and synchronized views, for WPF, Blazor, Unity.
MictlanStudios/ObservableCollections’s past year of commit activity - Unity-Hierarchical-StateMachine Public Forked from adammyhre/Unity-Hierarchical-StateMachine
A flexible Hierarchical State Machine system for Unity featuring transition sequencing and asynchronous activities.
MictlanStudios/Unity-Hierarchical-StateMachine’s past year of commit activity
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