Just playing around with raylib as a gui for apps instead of games. Ended up being a simple GUI for running scripts. Could see uses for simplifying build processes, stream setups, etc.
- gcc
- raylib
- Place your copy of libraylib.a in the lib folder.
- Set the DIR and SCRIPTS_DIR values in the main.c file.
- Run the build.sh script in the project's root directory.
Scripts are placed in the scripts folder, defined in main.c. Buttons are dynamically populated by the values in config.ini. The format is below.
<button_text> <script_file_name>
<button_text> <script_file_name>