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fix ncr710 - #384

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reinauer wants to merge 83 commits into
FrodeSolheim:mainfrom
reinauer:fix_ncr710
Open

fix ncr710#384
reinauer wants to merge 83 commits into
FrodeSolheim:mainfrom
reinauer:fix_ncr710

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  • 3.0.0
  • Forgot to push code for 3.0.1 and 3.0.2
  • 3.0.3
  • Removed some dummy stuff from Makefile.am
  • Remove uncessary/old apt repo from travis config
  • Define unknown host CPUs as CPU_unknown (Define unknown host CPUs as CPU_unknown #219)
  • Updated glad
  • Use EXT_framebuffer_object if 3.2+ functions are not available
  • Fix compilation of sana2.cpp with GCC 10
  • 3.0.4
  • macOS build update
  • Fixed crash in nname_to_aname [PowderedToastMan]
  • SCP floppy image doesn't wrap to revolution #0 cleanly [keirf]
  • IDE LBA48 nsec fix.
  • First stab at automatic builds for stable branch
  • Run more build steps
  • Build fixes
  • Plugin lookup changes
  • Build system update
  • Fixed package type
  • Plugin lookup changes, try signed dylib on macOS
  • Use RTLD_DEEPBIND with dlopen on Linux when loading plugins
  • Menu auto-pause (Menu auto-pause #256)
  • Updated build system
  • Force exe in 32-bit address space to fix JIT on Windows
  • Find contigous address space more intelligently on Windows
  • Updated fs-uae-launcher convenience script
  • 2 fixes for deterministic filesys / netplay support
  • Changes for macOS / ARM64
  • Added support for more physical keys (when using rawinput)
  • Media keys fix
  • Updated build files
  • Also build .dmg for macOS
  • Install appdmg
  • Plugin arch fix for ARM64
  • Work around an incompatibility with C++17
  • SDL2 -> 2.0.16
  • Updated fsbuild, updated ChangeLog
  • Disable expect_version option (no longer synchronized with launcher)
  • Use BASEVERSION.FS
  • Also build source tarball via github actions (+ run distcheck)
  • Updated fsbuild/upload
  • Multiple mice workaround for macOS
  • Use SDL 2.0.14 on macOS to avoid key interception security warning
  • One more multiple mice "fix" to remove macOS warning
  • Separate workflows per platform
  • Updated fsbuild
  • Fix device helper for xinput devices with recent SDL2 versions
  • Reset version number in repo (use fsbuild/version --update before building)
  • Gracefully skip sign/upload steps when running pull requests actions
  • Have configure respect the AR variable instead of setting it to "ar" (Have configure respect the AR variable instead of setting it to "ar" #269)
  • Version bump
  • Build .dmg images for macOS
  • Fix macos.yml syntax error
  • Install appdmg when building on GitHub
  • Prematurely bumped version, back to 3.1.42
  • ar-lib -> .gitignore
  • Buildupdate (Buildupdate #274)
  • Fix upload for source
  • Windows: Build .zip archive also
  • Allow screensaver with SDL_VIDEO_ALLOW_SCREENSAVER=1
  • Look up translations in plugindir/Locale
  • Add SDL patch to fix input monitoring security warning in macOS
  • Set SDL_HINT_MAC_BACKGROUND_APP in device helper
  • Bundle fs-uae.dat in executable dir instead of data dir
  • Disable previous sdl patch, disable mfi instead (macos)
  • Added lots of controller configs from fs-gamecontrollerdb
  • Read [guid].fs-uae-controller controller configs
  • Support joystick_port_[port]_[gamepadinput] input mapping
  • Per-platform controller configs to avoid collisions
  • Prefer $HOME/FS-UAE if it exists, otherwise use $DOCUMENTS/FS-UAE
  • Updated controller configs
  • Support controller_[event] and joystick_port_[index]controller[event]
  • Fix mouse grab on startup on macOS
  • Potential fix for crash if warning is issued from device helper
  • macOS: Do not simulate right/middle mouse buttons in full keyboard emulation
  • 3.1.64
  • SDL 2.0.18
  • Updated controllers
  • Don't return NULL in mapped_malloc when a bool is expected (Don't return NULL in mapped_malloc when a bool is expected #300)
  • Improve NCR53c710 implementation

FrodeSolheim and others added 30 commits June 21, 2019 19:01
This allows fs-uae to be built on any CPU architecture.
* Added details on how to pause emulation when in the menu

* Added details on how to pause emulation when in the menu

* Added ability to pause emulation whilst in the menu

* Auto-unpause on menu exit only if auto-paused
FrodeSolheim and others added 30 commits October 19, 2021 19:47
* Build system update

* Build scripts update

* Fix

* Separate distcheck step

* Install appdmg

* Updated workflows
This fixes running the ReA4091 Open Source ROM on fs-uae
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7 participants