Releases: Fox2Code/Hypertale
Releases · Fox2Code/Hypertale
1.1.1 - Maintenance update
- Add
@AsyncSafeand@AsyncUnsafeto explicitly communicate the thread safety of some API methods! - Make
Player.hypertale().getPlayerRef()be able to be called on any threads. - Fixed minor Hytale bug that happened when stopping a server while there were players inside.
- Added build time check to test that ASM Constant do exists.
1.1.0 - The lightshow update
- Add
/hypertale dashboardcommand! - Add
unsupportedDisablePluginServerVersionCheckoption in.hypertale/hypertale.ini - Add advanced javadoc website, with a custom theme and keyword highlighting!
- Add minor memory pressure optimization to
Mat4f - Add AntiCheatEvent API to allow anti-cheat and ban plugins to cooperate together!
- Fix Hypertale being detected as incompatible with the HytaleServer
- Misc bug fixes!
1.0.0 - The scramble update
- Hypertale will no longer enable the Mixin system if no mods uses it
- Cleaned up the code a little bit
0.0.7 - Before the storm
- Added proper single-player support
- Reordered
/hypertale statusentries
This is basically a release candidate for 1.0.0
0.0.6 - Hotfix
- Hotfix minor issue!
0.0.5 - Final stretch
- Add
Player.hypertale().getPlayerRef()API - Properly support
Messageand ansi colored logger names. - Add support for Mixin using Fabric-Mixin and Mixin-Extras (Only limited to
com.hypixel.hytale.classes for now!) - Support more hosting providers intelligently!
I will start polishing Hypertale and prepare for initial release!
The only notable future feature that is planned for 1.0.0 is single player support!
0.0.4 - Developer Ready Update
- Add mod icon (By ColdLavenderSun aka. Fluttershy)
- Add
hasHypertaleAPI that get bundled with your mod to be able to detect when Hypertale is installed! - Add extra auth data APIs to get more player information!
- Use remote fastutil and gson libraries instead of bundled.
- Fully fixed de-compiler in development environment!
- Fixed package name for BuildConfig not accepting underscores!
0.0.3 - Gradle & Drop Update
- Make the Hypertale gradle plugin 100% functional.
- Hypertale now copy an init wrapper as
HypertaleServer.jarinstead of copying itself. - Added
/hypertale systemand/hypertale statuscommands. - Added
PluginBase.hypertale().setLogger()andsetLoggerName()APIs - Fixed console color and added support for colored logger names!
- Fix logger not logging the error when Hypertale install itself form the
modsfolder!
0.0.2 - Pre Patching update
- Add support for pre-patchers as
.hypertale/PrePatcher.jar - Add logging if Hytale class transformers are not supported by the server software.
0.0.1 - Initial Release
This first version of Hypertale is missing a lot of features I wish it had, but it should do a good job for the most part!
You need to run Hypertale as the server jar if you are on desktop, on server hosts, Hypertale can install itself from the mods folder.