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- Adding material painting mode support for painting gizmo
- Adding foliage and terrain to total triangle count on resources panel
- Fixing culling not check for flags
- Fixing flickering instance colors
- Fixing foliage offset not applying
- Optimizing imports
- Removing mesh painting
- Adding terrain material painting
- Fixing tile removal not working correctly
This was linked to issues Nov 23, 2024
- Improvements to hierarchy view
- Added control for creating entities with components
- Added container type entities
- Added color for container type entities
- Adding powder effect and henyey greenstein phase to cloud information
- Adjusting clouds detail sampling
- Removing background color value
- Refactoring material layers
- Adding auto-serialization to folder/material creation
- Changed serialization file names
- Changing to aces tone mapper
- Adding yaw and pitch values to viewport
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Inspector improvements & Viewport buffer visualization Terrain & foliage optimizations

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