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BenMcAvoy/README.md

Ben McAvoy

Learning C++. Interested in programming, game development, and tooling.

Reach me at ben.mcavoy@tutanota.com

Code Time

I'm a Night πŸ¦‰

🌞 Morning                1668 commits        β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   18.98 % 
πŸŒ† Daytime                2521 commits        β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   28.69 % 
πŸŒƒ Evening                2925 commits        β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   33.28 % 
πŸŒ™ Night                  1674 commits        β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   19.05 % 

πŸ“… I'm Most Productive on Tuesday

Monday                   1388 commits        β–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   15.79 % 
Tuesday                  1729 commits        β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   19.67 % 
Wednesday                1728 commits        β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   19.66 % 
Thursday                 1247 commits        β–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   14.19 % 
Friday                   797 commits         β–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   09.07 % 
Saturday                 1194 commits        β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   13.59 % 
Sunday                   705 commits         β–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   08.02 % 

I Mostly Code in C++

C++                      63 repos            β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   44.06 % 
TypeScript               15 repos            β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   10.49 % 
Python                   7 repos             β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   04.90 % 
C#                       4 repos             β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   02.80 % 
JavaScript               3 repos             β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   02.10 % 

Timeline

Lines of Code chart

Last Updated on 06/07/2026 04:12:20 UTC

GitHub Stats

BenMcAvoy's GitHub Stats BenMcAvoy's GitHub Stats

Pinned Loading

  1. ReDoIngMods/Rivet ReDoIngMods/Rivet Public

    A modding toolkit for Scrap Mechanic. It gives you a clean way to inject DLLs into the game process and to load mods in a structured, discoverable way.

    C++ 1

  2. Colonel Colonel Public

    Kernel read/write with physmem

    C++ 4 1

  3. LunaticEngine LunaticEngine Public

    A 2D game engine crafted for seamless development, combining modern rendering with Lua scripting to deliver dynamic and fluid workflows

    C++ 1

  4. NotepadRenderer NotepadRenderer Public

    A game injected into notepad.exe that has no flickering

    C++ 1 1

  5. StrawberryVM StrawberryVM Public

    A fantasy virtual machine with limits on resources.

    Rust 3

  6. jellyOS jellyOS Public

    A fun operating system written in Rust

    Rust 1