Fix: Teleporting Players to Spawn on Login with teleportUnAuthedToSpawn=true#2823
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Subu19 wants to merge 2 commits intoAuthMe:masterfrom
Open
Fix: Teleporting Players to Spawn on Login with teleportUnAuthedToSpawn=true#2823Subu19 wants to merge 2 commits intoAuthMe:masterfrom
Subu19 wants to merge 2 commits intoAuthMe:masterfrom
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…wn=true Issue: When changing the config option teleportUnAuthedToSpawn=true during gameplay, players were teleported to spawn on their next login. It only happens for the first time after the update. Patch: AuthMe now checks the player's last logout location from Essentials if it is not found in the AuthMe database. This ensures players are teleported to their last known location instead of the spawn point when the configuration is changed mid-game.
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if there are no essentials |
Author
You are right, this solution only works if Essentials is installed. |
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https://github.com/F3F5/SpawnAuth my solution |
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Issue: When changing the config option teleportUnAuthedToSpawn=true during midgame, players were teleported to spawn on their next login. It only happens once after the update.
Patch: AuthMe now checks the player's last logout location from Essentials if it is not found in the AuthMe database. This ensures players are teleported to their last known location instead of the spawn point when the configuration is changed mid-game.