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The interaction model I chose is an avatar-based interaction where the player controls their character using the WASD keys. The interaction involves the player picking up a key and using it to unlock and open a door. When the player moves near the key, they press ‘E’ to pick up the object. They can then proceed to unlock the door by pressing “Q”.
This interaction model can be used throughout the game to pick up various valuable in-game items, discover new areas, and solve puzzles to progress through the story and complete the mission.