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thread_pool.cpp
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67 lines (61 loc) · 2.01 KB
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#include <functional>
#include <future>
#include <thread>
#include <vector>
#include <queue>
class ThreadPool {
public:
explicit ThreadPool(
size_t thread_count = std::thread::hardware_concurrency())
: stop_(false) {
for (size_t i = 0; i < thread_count; ++i) {
workers_.emplace_back([this] {
while (true) {
std::function<void()> task;
{
std::unique_lock<std::mutex> lock(queue_mutex_);
condition_.wait(
lock, [this] { return stop_ || !tasks_.empty(); });
if (stop_ && tasks_.empty())
return;
task = std::move(tasks_.front());
tasks_.pop();
}
task();
}
});
}
}
template <typename F, typename... Args>
auto enqueue(F &&f, Args &&...args) -> std::future<decltype(f(args...))> {
using return_type = decltype(f(args...));
auto task = std::make_shared<std::packaged_task<return_type()>>(
std::bind(std::forward<F>(f), std::forward<Args>(args)...));
std::future<return_type> res = task->get_future();
{
std::unique_lock<std::mutex> lock(queue_mutex_);
if (stop_)
throw std::runtime_error("enqueue on stopped ThreadPool");
tasks_.emplace([task] { (*task)(); });
}
condition_.notify_one();
return res;
}
~ThreadPool() {
{
std::unique_lock<std::mutex> lock(queue_mutex_);
stop_ = true;
}
condition_.notify_all();
for (std::thread &worker : workers_) {
if (worker.joinable())
worker.join();
}
}
private:
std::vector<std::thread> workers_;
std::queue<std::function<void()>> tasks_;
std::mutex queue_mutex_;
std::condition_variable condition_;
bool stop_;
};