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OctreeSceneManager Typo #7

@erictuvesson

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@erictuvesson

public void FindAll(ref BoundingSphere boundingSphere, ICollection<ISpatialQueryable> result)
{
this.result = result;
this.boundingSphere = boundingSphere;
Tree.Traverse(Tree.root, findAllBoundingBox);
this.result = null;
}

Tree.Traverse(Tree.root, findAllBoundingSphere); 

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