In the game code there is a function like this to start the intro movies
Play(movie);
while (!IsStarted(movie))
{
SwitchThread(movie);
}
But IsStarted never returns true.
The function that sets the variable that causes this function to return true is stepMain()
This function checks on movie/audio/iop stuff
Forcing the variable to true will allow you to skip the movie as normal
Log from feature/mpeg-decoder
message (1).txt
In the game code there is a function like this to start the intro movies
But
IsStartednever returns true.The function that sets the variable that causes this function to return true is
stepMain()This function checks on movie/audio/iop stuff
Forcing the variable to true will allow you to skip the movie as normal
Log from
feature/mpeg-decodermessage (1).txt