As we broaden our supported software we're discovering idiosyncrasies about each software that will influence our general approach to application plugins and support.
At the time of this writing the applications we're shipping plugins far are:
- Maya
- Blender *
- Unreal(at next release) *
- Editor and difficult context
* Both Unreal and Blender are in experimental support.
Applications set for future support:
As Houdini and Nuke come online we will have perspective on our first pass, and each experimental plugin will get extra attention as it rolls out into a supported form.
As we broaden our supported software we're discovering idiosyncrasies about each software that will influence our general approach to application plugins and support.
At the time of this writing the applications we're shipping plugins far are:
*Both Unreal and Blender are in experimental support.Applications set for future support:
As Houdini and Nuke come online we will have perspective on our first pass, and each experimental plugin will get extra attention as it rolls out into a supported form.