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This repository was archived by the owner on Aug 8, 2023. It is now read-only.
This repository was archived by the owner on Aug 8, 2023. It is now read-only.

Edge tiles do not render on pitched map #15442

@LukasPaczos

Description

@LukasPaczos

When the map is pitched and padded, the tiles on the edge of the screen can fail to render.

@astojilj edit:


@LukasPaczos, thanks for debugging.

Issue is reproducible with release-nectar branch, too. It is not related to padding as it is reproducible with no padding, too.

Camera setup used for reproducing:

latLng = {const mbgl::LatLng &} 
 lat = {double} 59.116898740996106
 lon = {double} 91.565660781803615
zoom = {double} 2.0551126748417214
bearing = {double} 0.74963938256567264
pitch = {double} 1.0471975511965976

width = {uint32_t} 412
height = {uint32_t} 691


The map height is 2418px, top padding is 1000px and pitch is 60.
ezgif com-video-to-gif (11)

/cc @chloekraw @astojilj

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CoreThe cross-platform C++ core, aka mbglGL JS parityFor feature parity with Mapbox GL JSrelease blockerBlocks the next final release

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