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PixelParticle.cpp
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69 lines (55 loc) · 1.57 KB
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/*
Greyout - a colourful platformer about love
Greyout is Copyright (c)2011-2014 Janek Schäfer
This file is part of Greyout.
Greyout is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Greyout is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Please direct any feedback, questions or comments to
Janek Schäfer (foxblock), foxblock_at_gmail_dot_com
*/
#include "PixelParticle.h"
PixelParticle::PixelParticle(Level* const parent, CRint lifeTime) : BaseUnit(parent)
{
toBeRemoved = false;
counter = lifeTime;
offset = Vector2di(0,0);
}
PixelParticle::~PixelParticle()
{
//
}
void PixelParticle::update()
{
if ( counter > 0 )
--counter;
else
toBeRemoved = true;
position += velocity;
}
void PixelParticle::updateScreenPosition(const Vector2di& offset)
{
this->offset = offset;
}
void PixelParticle::render(SDL_Surface* screen)
{
GFX::setPixel(screen,position.x-offset.x,position.y-offset.y,col);
}
void PixelParticle::hitMap(const Vector2df& correction)
{
if (abs(correction.x) > abs(correction.y))
{
velocity.x *= -1;
}
else if (correction.y != 0)
{
velocity.y *= -0.5;
}
}