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Lab4_IntroToUnity

Team Members:

  • Kelsey Anderson
  • Jesica Maria Ramirez Toscano

Goals:

The primary learning goals of this lab are:

  • Become familiar with Unity
  • Create Objects, Prefabs, and Materials
  • Create C# scripts for Movement
  • Automatic and with User input
  • Using either native variables or RigidBody
  • Create C# Collisions and use Unity Collider Components

More about the HW4

Implementation Notes:

  • The Particle System was used to create two types of particles (extra credit):
    1. Small sparkles to highlight goal objects.
    2. Larger bursts when a goal is collected.
  • Simple animation added to the N_ShapedObstacle: moves from one side to another.
  • The halo effect was also applied to our goal materials.
  • In order to make the camera behave properly, we fixed rotation on the Marble object's RigidBody.