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Both kinds of mapstatus sprite can't replace pre-existing sprites #70

@wexiyeb618

Description

@wexiyeb618

System Firmware Version

21.1.0

Atmosphere Version

Ryubing 1.3.3

Cobalt Version

1.25.4

Steps to reproduce

  1. Download zip, put save and mod in correct place.
  2. Start skirmish
  3. Select Alear
  4. Select Piercing Glare. No sprite replacement for Bmap Icon or Marth's icon even though they're the same name as pre-existing ones.
  5. Leave to go to boot screen. The next steps are to check if addition works, which it does.
  6. Go to reload game data setting.
  7. Open the mod folder, where the XML files are.
  8. In God.xml, have the IconFaceName="Face_Test" for GID_マルス.
  9. In Skill.xml, have the IconBmap="EffectTest" for SID_角の睨み_効果.
  10. Now confirm to Reload game data.
  11. Go back to save and do steps 2-4 again.

Details

Both custom mapstatus & mapstatus (godface) sprites can't replace pre-existing sprites.

Before XML edit After XML edit

The zip contains replacements for all custom sprites Cobalt can run so far, a save file for convenience, and the log. I already checked the other sprites but you can check them too if you want.

Minimal modpack to reproduce the panic

Mapstatus sprites can't replace pre-existing sprites.zip

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