Description
ExpireWeapon don't work when set DiscardOn=entry and ExpireWeapon.TriggerOn=discard
Phobos Version
B48
Conditions to reproduce
No response
INI code
[AttachEffectTypes]
0=InfantryAE
[Shock]
AttachEffect.AttachTypes=InfantryAE
[InfantryAE]
Duration=-1
Animation=RadiationMark
DiscardOn=entry
ExpireWeapon=CRNuke
ExpireWeapon.TriggerOn=discard
Steps to reproduce
1.Attack a Shock Trooper
2.Entry a Flak Track
Expected behaviour
weapon explosion on the infantry's enter positon or vehicles to enter
Actual behaviour
weapon won't explosion

Additional context
other behavior will be good, such like DiscardOn=firing

Checklist
Description
ExpireWeapon don't work when set DiscardOn=entry and ExpireWeapon.TriggerOn=discard
Phobos Version
B48
Conditions to reproduce
No response
INI code
Steps to reproduce
1.Attack a Shock Trooper
2.Entry a Flak Track
Expected behaviour
weapon explosion on the infantry's enter positon or vehicles to enter
Actual behaviour
weapon won't explosion
Additional context
other behavior will be good, such like DiscardOn=firing
Checklist