The goal
I try to make a character (as example x) in direct access and another one in AltGr (as example @), and let the Shift empty. So, in the full map, I make something like that:
What I do
┬────┴┬
│ │ # ← As you see, the shift position is still empty
│ x @ │
┴──┬──┴
The problem
But, when I generate with kalamine build, everithing is fine, except that the @ instead of stay at AltGr, move into Shift position. And this in all the files generated.
The question
Is their a way, or something specific to do, to indicate to Kalamine to not move the AltGr defined character even if the Shift position is empty?
The goal
I try to make a character (as example
x) in direct access and another one in AltGr (as example@), and let the Shift empty. So, in the full map, I make something like that:What I do
The problem
But, when I generate with
kalamine build, everithing is fine, except that the@instead of stay at AltGr, move into Shift position. And this in all the files generated.The question
Is their a way, or something specific to do, to indicate to Kalamine to not move the AltGr defined character even if the Shift position is empty?