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fusioncli.cpp
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165 lines (117 loc) · 3.57 KB
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#include "fusioncli.h"
FusionCLI::FusionCLI(QObject *parent) : QObject(parent)
{
if(!db.init())
return;
q = new QTextStream(stdout);
refreshList();
}
void FusionCLI::execute(int argc, QStringList args) {
if(argc>1)
{
QString arg = args[1];
if(arg=="-g"||arg=="--allGames")
getAllGames();
else if(arg=="-r"||arg=="--refresh")
refreshList();
else if(arg=="-l"||arg=="--launch")
launchByID(args[2]);
else if(arg=="-i"||arg=="--gameInfo") {
getGameByID(args[2]);
}
}
}
void FusionCLI::getGameByID(QString ID) {
bool noError = true;
int gameID = ID.toInt(&noError, 10);
if(!noError)
{
*q << "Cannot read ID, which is: " << ID << endl;
return;
}
FGame *game = db.getGame(gameID);
if(game == NULL)
{
*q << "Can't find game with ID: " << ID << endl;
return;
}
qDebug() << "Print game: " << game->getName();
print(getGame(game));
}
void FusionCLI::launchByID(QString ID) {
bool noError = true;
int gameID = ID.toInt(&noError, 10);
if(!noError)
{
*q << "Cannot read ID, which is: " << ID << endl;
qWarning() << "Cannot read ID, which is: " << ID;
return;
}
FGame *game = db.getGame(gameID);
if(game == NULL)
{
*q << "Can't find game with ID: " << ID << endl;
qWarning() << "Can't find game with ID: " << ID;
return;
}
qDebug() << "Launch game: " << game->getName();
try { game->execute(); } catch( const std::exception &e) { qDebug() << e.what(); }
}
void FusionCLI::refreshList() {
gameList.clear();
gameList = db.getGameList();
}
void FusionCLI::getAllGames() {
// qDebug() << "print all games.";
QList<QVariant> games;
qDebug() << "Found " << gameList.length() << " games.";
for(int i=0;i<gameList.length();++i) {
games.append(getGame(gameList[i]));
}
print(games, "Games");
}
QMap<QString, QVariant> FusionCLI::getGame(FGame *game){
qDebug() << "Print Game: "<< game->getName();
QMap<QString, QVariant> map;
map.insert("name", game->getName().replace("\\", "\\\\"));
map.insert("id", game->dbId);
map.insert("exe", game->getExe().replace("\\", "\\\\"));
map.insert("path", game->getPath().replace("\\", "\\\\"));
map.insert("type", game->getType());
map.insert("banner", game->getArt(FArtBanner));
map.insert("poster", game->getArt(FArtBox));
map.insert("clearart", game->getArt(FArtClearart));
map.insert("clearlogo", game->getArt(FArtClearart));
return map;
}
void FusionCLI::print(QList<QVariant> list, QString title) {
qDebug() << "Print QList<QVariant>";
*q << "{ \"" << title << "\" : [" << endl;
int i;
for(i=0;i<list.length()-1;++i) {
print(list[i]);
*q << ", " << endl;
}
print(list[i]);
*q << "] }" << endl;
}
void FusionCLI::print(QVariant list) {
qDebug() << "print(QVariant list)";
QString type = list.typeName();
if(type == "QVariantMap") {
print(list.toMap());
} else {
qDebug() << "Type: " << type;
}
}
void FusionCLI::print(QMap<QString, QVariant> list) {
qDebug() << "print(QMap<QString, QVariant> list)";
*q << "{" << endl;
QList<QString> keys = list.keys();
QList<QVariant> values = list.values();
int i;
for(i=0;i<list.size()-1;++i)
*q << "\"" << keys[i]<< "\": \"" << values[i].toString() << "\", " << endl;
*q << "\"" << keys[i]<< "\": \"" << values[i].toString() << "\" " << endl;
*q << "} " << endl;
}