This repository was designed for Blue Dragon (Xbox 360). Porting it for Edge of Time (EOT) requires changes across multiple modules.
General tasks:
- Point the build system to
rebluelib/config/EOTConfig.tomland update presets. - Remove Unleashed specific sources from CMake until EOT pieces compile.
- Integrate shader extraction and recompilation steps in the build.
- Review kernel offsets, memory mapping and boundary issues.