I tried to figure out the Quest 3 deployment out on my own, but I can't seem to get it working.
I was able to get the template working @ https://github.com/GodotVR/godot-xr-template, and on running it with F5 in the editor, it would appear and work on the quest 3.
However on this Immersive Home project I get lots of errors and a white background.
This is what I did:
-
installed java SDK 17
-
installed android studio Narwhal 2025.1.1
-
installed android packages, CMake, NDK
-
clone the repo
-
install plugins with gd-plug
-
open project and download openxrvendors
-
install android build template to the project
-
go into editor settings and add java and android SDK paths
-
enable XR tools in the project settings
I tried to figure out the Quest 3 deployment out on my own, but I can't seem to get it working.
I was able to get the template working @
https://github.com/GodotVR/godot-xr-template, and on running it with F5 in the editor, it would appear and work on the quest 3.However on this Immersive Home project I get lots of errors and a white background.
This is what I did:
installed java SDK 17
installed android studio Narwhal 2025.1.1
installed android packages, CMake, NDK
clone the repo
install plugins with gd-plug
open project and download openxrvendors
install android build template to the project
go into editor settings and add java and android SDK paths
enable XR tools in the project settings