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Headset charge is not updating #683

Description

@shadowpanther

Summary

When using Renderide, the headset charge percentage stays at 100% and does not update.
Maybe that's also true for controllers, but my Oculus Touch do not report charge through SteamVR.

Reproduction Steps

  1. Launch Renderide.
  2. Use any facet that indicates headset charge.

Expected / actual

Expected:
The headset charge percentage to be properly indicated.

Actual:
The headset charge percentage does not update.

Logs / attachments

2026-06-16_09-46-13.log

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    parityAn unimplemented feature of the original Unity renderer

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