Summary
When using Renderide, the headset charge percentage stays at 100% and does not update.
Maybe that's also true for controllers, but my Oculus Touch do not report charge through SteamVR.
Reproduction Steps
- Launch Renderide.
- Use any facet that indicates headset charge.
Expected / actual
Expected:
The headset charge percentage to be properly indicated.
Actual:
The headset charge percentage does not update.
Logs / attachments
2026-06-16_09-46-13.log
Summary
When using Renderide, the headset charge percentage stays at 100% and does not update.
Maybe that's also true for controllers, but my Oculus Touch do not report charge through SteamVR.
Reproduction Steps
Expected / actual
Expected:
The headset charge percentage to be properly indicated.
Actual:
The headset charge percentage does not update.
Logs / attachments
2026-06-16_09-46-13.log